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Feature request: scale imported assemblies in XY and Z (by wolfmanjm)
Right now you can do an overall scale of an imported assembly.
However it would be nice if you could could scale specifically in the X or Y or Z axis. Use case is I have made a number of objects that represent the aluminum extrusions supplied by Misumi, I like to import these into assemblies to model things I build. The extrusion models are all made as 100mm lengths but of course when I import them I will need a multitude of different lengths. In openscad I just scale them in Z to get the length I need. Right now I have to create a different file for every length of extrusion I use.
Thanks
However it would be nice if you could could scale specifically in the X or Y or Z axis. Use case is I have made a number of objects that represent the aluminum extrusions supplied by Misumi, I like to import these into assemblies to model things I build. The extrusion models are all made as 100mm lengths but of course when I import them I will need a multitude of different lengths. In openscad I just scale them in Z to get the length I need. Right now I have to create a different file for every length of extrusion I use.
Thanks
(no subject) (by Rune)
I think the solution its linked with this issue:http://solvespace.com/forum.pl?action=viewthread&parent=390. It would be good to work on these issues.
Solution (by Rune)
Hi, I managed to code the individual axis scaling and the export resolution.
Please try it out.
I have some trouble updating the project on
https://github.com/ThorsenRune/solvespace
so I have attached the executable.
P.S. Saving/Loading the scaling parameter is not finished yet, I'm working on it
Please try it out.
I have some trouble updating the project on
https://github.com/ThorsenRune/solvespace
so I have attached the executable.
P.S. Saving/Loading the scaling parameter is not finished yet, I'm working on it
(no subject) (by wolfmanjm)
Thanks, I use Linux so would need the source code, once you get your github working let me know and I'll try it.
Thanks
Thanks
(no subject) (by Rune)
Should be there
(no subject) (by Rune)
Hi wolf manjm, Im not a programming expert, but It should be there Please let me know, I would be grateful for some feedback.
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