USER FORUM

*(you are viewing a thread; or go back to
list of threads)*

**Adjust off-curve Bézier nodes?**

*(by William Adams)*

Am I missing something or is it not possible to adjust these?

I'd like to be able to set them to the "Rule of 30" so that each off-curve node is 30% of the distance from the associated on-curve point, 40% away from the next off-curve node, and that on-curve node is 30% away from its associated on-curve node.

I'd like to be able to set them to the "Rule of 30" so that each off-curve node is 30% of the distance from the associated on-curve point, 40% away from the next off-curve node, and that on-curve node is 30% away from its associated on-curve node.

**correction**

*(by William Adams)*

Last line should read:

>and that off-curve node is 30% away from its associated on-curve node.

>and that off-curve node is 30% away from its associated on-curve node.

**(no subject)**

*(by William Adams)*

Managed to find: https://www.youtube.com/watch?v=XTHkXNTtrZs and am able to adjust the off-curve nodes for non-closed paths and edit them as I am accustomed to.

Apparently closing the curve makes them into Quadratic B splines? I still can't figure out how to adjust the off-curve nodes on a closed curve.

Apparently closing the curve makes them into Quadratic B splines? I still can't figure out how to adjust the off-curve nodes on a closed curve.

**(no subject)**

*(by Tom)*

Can you draw an open curve, and then constrain the endpoints on top of each other, and on a construction line between the control points?

**(no subject)**

*(by William Adams)*

That's a good question --- still learning, I'll have to try that.

**(no subject)**

*(by EvilSpirit)*

When you are creating bezier with more than 4 pts it will actully creates more than one cubic splines connected preserving g2(c2)-continuity (smooth connection of second derivatives). For free-modifing bezier curve, you should create several 4-pts entities (for example, press B->LMB->move mouse->RMB). Then copy-paste this entity many times and connect points and constrain off-curve points.

**Post a reply to this comment:**