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SolveSpace video channels (by EvilSpirit)
Sun Mar 12 2017, 14:36:14
(no subject) (by 3dsman)
i've seen this video in your channel:
https://www.youtube.com/watch?v=MyEygrJIfE4
it seem to use your Advanced Geometric Constraint Solver Library and be very closed to solvespace but with a more "modern" user interface.

Can you tell the name of the software used?
Did you develop it?
Is it distributed?

Thank you.
Fri Apr 27 2018, 09:47:48
(no subject) (by EvilSpirit)
Yes, I have taken part in its development. This is the proprietary clone based on SolveSpace. The project is closed now. You can download and try it:
https://www.dropbox.com/s/5jxzm1r2z9q2j4q/CAD.zip?dl=0
Fri Apr 27 2018, 13:57:48
(no subject) (by Eric Buijs)
EvilSpirits thanks for linking to my Solvespace tutorial playlist. If people don't mind me doing some shameless self promotion. I may add that I've also created a Solvespace CAD challenge series most of them based on Fusion 360 challenges: https://www.youtube.com/playli...JVXu3VfGNoDKGvlZBoj_dJV5ipaJ0p
Sun Apr 29 2018, 04:24:00
(no subject) (by 3dsman)
I seem to be very powerfull and the interface is much more modern than solvespace.

Is it planned to open the sourcecode of this version? With your very efficient constraint solver it could be a serious chalenger for freeCAD and a major improovment for solvespace users.

at least is it sold?

Thank you for your work.
Thu May 3 2018, 05:59:37
(no subject) (by EvilSpirit)
BTW this program use visual script language(https://youtu.be/UGcf7o_H8TQ). Solver is not so important while the program has the same problem as SolveSpace - the geometric kernel isn't as good as OpenCASCADE used in FreeCAD. So, there are no point to open source - just one more unfinished program with own codebase (this is not SolveSpace - this is refactored totally). And honestly, I am not managed to open it's source, I am just done job for money, so results of the work is not my property. Only one thing is mine - visual scripting language with the editor and it's open source https://github.com/Evil-Spirit/AnandamideAPI.
Sat May 5 2018, 14:40:08
(no subject) (by EvilSpirit)
All the other my improvements for solver will be implemented in SolveSpace as soon as we start to develop it again. Some of them, like ranged constraints, performance improvements or defining user parameters, already implemented as prototype in my branches on GitHub. Everything else, like full-parametric entities, additional constraints can't be implemented easily without refactoring of UI and tool system (because for now we can't add functionality in easy and fast way) Also, some of new concepts I have prototyped on my own brand-new project NoteCAD, you can find it http://notecad.xyz and look some videos about its development on my youtube (in Russian, unfortunately). So the new things can do the trick with all the SolveSpace's problems about performance, but it can't do the tricks with geometric kernel. We should use OpenCASCADE if we want NURBS. For now we have no resources to develop our own NURBS. I can do it acually if I start to work fulltime on this, but I already have a fulltime job. So, when we start development again, I can only consult and do some things and spend 1 hr per day on this. I like SolveSpace, so I am going to do it better.
Sun May 6 2018, 02:26:48
(no subject) (by 3dsman)
Thank you very much for your work, i understand your lack of time problem as i develop some opensource projects too :)
I used solvespace for all my last works and i try to promote it at the electrolab hackerspace (electrolab.fr) near paris.


is notecad opensource too?
it seem to be developed with unity, is it?
will notecad use your visual script language?
is notecad the future of solvespace?
Mon May 14 2018, 05:54:52
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