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Solvespace - Unity3D experiment - Success. (by Vicky)
I was trying to make a wrapper in C# for using solvespace hidden line removal and transformation properties.
A little demo of what is achieved so far. Please click the link to watch the video.
https://drive.google.com/file/...L-LqVwbw7Nfrl/view?usp=sharing
A little demo of what is achieved so far. Please click the link to watch the video.
https://drive.google.com/file/...L-LqVwbw7Nfrl/view?usp=sharing
(no subject) (by PAUL H KAHLER)
@Vicky,
That's interesting. What is your goal with this?
That's interesting. What is your goal with this?
(no subject) (by Vicky)
@paul my goal is to make industry specific CAD applications, where you can allow pre made objects( in solvespace GUI app) to be imported, resized and transform into world space, pre-defined constraints can be allowed to change, Somewhat like Tinkercad, but not exactly. Final output should be dxf or pdf to share with clients.
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