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Making a compound wedge in SolveSpace? (by Harri Pehkonen)
I'm making a filament drying box. I bought a cheap see-through plastic box, and now I want to put a shaft inside it to hold the reels. The walls of the box are not straight up and down, and the sides bulge out a bit. I'll approximate the bulge with a straight line.
My plan is to 3D print four pieces that I will attach to the sides of the box. The inside parts will have protrusions that I can just drop a piece of pipe into as the shaft. The outside parts will take screws that go through the wall of the box and into the inside pieces, holding everything in place.
What I have tried so far is to draw a wedge shape with line segments. It's basically a rectangle where the vertical lines are different length. I then extruded it. Simple wedge!
I then created a new workplane at a 30 degree angle. I drew a rectangle, extruded it, and selected "intersection". This resulted in a "compound wedge", but I can't seem to get the reference lengths at the corners.
Is there a better way to make a compound wedge in SolveSpace?
My plan is to 3D print four pieces that I will attach to the sides of the box. The inside parts will have protrusions that I can just drop a piece of pipe into as the shaft. The outside parts will take screws that go through the wall of the box and into the inside pieces, holding everything in place.
What I have tried so far is to draw a wedge shape with line segments. It's basically a rectangle where the vertical lines are different length. I then extruded it. Simple wedge!
I then created a new workplane at a 30 degree angle. I drew a rectangle, extruded it, and selected "intersection". This resulted in a "compound wedge", but I can't seem to get the reference lengths at the corners.
Is there a better way to make a compound wedge in SolveSpace?
(no subject) (by Andrew)
Getting the corner heights is slightly tricky. You can constrain a point to be on a line and a plane, and take the distance between the point. Taking the distance between a point and a plane gives the distance along a normal from the plane through the point, which will be different. Adding the points as suggested also gives point on the top corners of the solid, which may be useful for further drawing and assembly purposes.
It is not tricky by the way... (by Abdul)
In 3D view add point on the line whose height is required. Then click the point and the surface of 2nd extrude and apply Constrain Point.
I hope this is what you are looking for. Please open the attached file.
Thanks
I hope this is what you are looking for. Please open the attached file.
Thanks
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