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Cycloidal disk (by SevDev)
I have a little bit experience with Solvespace. Tried to reproduce this video https://youtu.be/jQ6LQBFZXmU which is referring to Fusion3D and ran into heavy problems.
I cant create a tangent between two circles. I was able to constrain the model to keep the circle going around, but I also cant constrain the two angles to each other. Anyone having ideas how to work around this?
I cant create a tangent between two circles. I was able to constrain the model to keep the circle going around, but I also cant constrain the two angles to each other. Anyone having ideas how to work around this?
(no subject) (by Paul)
To constrain two circles tangent to each other:
1) draw a construction line connecting their centers.
2) draw a datum point on that line.
3) constrain the point to lie on each circle.
1) draw a construction line connecting their centers.
2) draw a datum point on that line.
3) constrain the point to lie on each circle.
(no subject) (by SevDev)
Thanks, I figured that part out quite fast, but from what I understand I need the circle and the point to be turning around. Maybe I just didn't get it, I'll try again in a few hours.
(no subject) (by Eric Buijs)
I don't think it's possible to create the cycloidal spline and convert it to a sketch in Solvespace. The most that can be achieved is to calculate the intermediate points of the spline with Analyze/Step Dimension.
(no subject) (by Tom)
You could Analyze/Trace Point, and then draw a cubic spline by eye to approximate?
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