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merging assemblies (by Mike O)
Folks,
Ran into another interesting problem. I've created a part by importing building blocks from separate sketches. I've put some constraints so the blocks are actually connected (sharing surfaces). Then put it through 3D printing, and it appears the parts remained separate while tightly printed together, like if the surfaces didn't actually merge. Is there a trick to it, or it is a limitation with assemblies ?
I will attach the sketches later tonight.
Thanks!
Ran into another interesting problem. I've created a part by importing building blocks from separate sketches. I've put some constraints so the blocks are actually connected (sharing surfaces). Then put it through 3D printing, and it appears the parts remained separate while tightly printed together, like if the surfaces didn't actually merge. Is there a trick to it, or it is a limitation with assemblies ?
I will attach the sketches later tonight.
Thanks!
(no subject) (by Tom)
Set "solid model as" to "union" in the properties window.
(no subject) (by Mike O)
Excellent! Trying that now :)
(no subject) (by Mike O)
Yeah, switching to "union" didn't do the trick. I'll attach my sketches in case somebody could take a peek.
(no subject) (by Mike O)
And this is the assembly...
(no subject) (by Andrew)
Are you sure that you re-exported the .stl, as I only got a single object in slic3r.
(no subject) (by Mike O)
The first file, cmax_cell_boot_bottom.slvs should indeed implement a single object. Then bottom4.slvs combines it four times, which is what I'm having trouble with. Slic3r does show the correct thing, and I don't visually see any anomalies, but the walls get printed separately. I am printing with TPU, so it's easy to see the walls are separate when the final thing is flexed and walls come apart.
(no subject) (by Andrew)
Check your slicer settings, I got, in layers preview, what looked like your problem, all parallel runs, with 3 vertical shells, and infill when I reduced that to two shells. Thin sections can cause such problems when the layers used almost, but not quite fill the section with shell layers.
(no subject) (by Mike O)
Will check, thank you!
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