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Nightly builds for Windows (by User1)
Please, make nightly builds for Windows from "master"! (or give next release)
Sun May 28 2017, 08:00:32
(no subject) (by whitequark)
Tue May 30 2017, 17:57:49
(no subject) (by User1)
@whitequark, Is those EXE for 64bit only? Could you produce EXE for 32bit too, please!
Thu Jun 1 2017, 11:13:31
32-bit (by Vikenti)
I need 32-bit version, too!!!!
Fri Jun 2 2017, 15:25:02
(no subject) (by Vikenti)
The version above (3.0.434) doesn't run neither on WinXP SP3 nor on Win7 64bit.
Sat Jun 17 2017, 05:43:00
Windows version (by Roland Frank)
The windows version linked above (3.0.~f3b5952d) works
perfectly on my Windows 7 64-bit system (using a Radeon (AMD)
7700).
It took me some minutes to figure out that in configuration
there was set a perspective factor of 0.3 by default.
Turning that back to zero made solvespace look like i was
used to ...
Sat Jun 17 2017, 18:14:12
(no subject) (by whitequark)
@Vikenti:

> The version above (3.0.434) doesn't run neither on WinXP SP3 nor on Win7 64bit.

Windows XP is not supported anymore in SolveSpace 3. It should run on Windows 7 though, what is the graphics driver installed on that machine?
Sun Jun 18 2017, 19:38:32
(no subject) (by Vikenti)
Graphics card is NVidia GTX570, comp is Athlon Phenom CPU (6 cores @ 2800MHz). When i launch solvespace it show some window (i saw a title - solvespace browser) for a part of a second, very fast and then it disappeared from screen. If i look in process explorer - no solvespace process remains.
Mon Jun 19 2017, 17:58:21
(no subject) (by whitequark)
> When i launch solvespace it show some window (i saw a title - solvespace browser)

Yeah, looks like a crash in ANGLE. It's not really debuggable other than by installing MSVS and building it yourself...

Are the graphics drivers up to date?
Tue Jun 20 2017, 08:37:20
(no subject) (by Vikenti)
Yes, i use one of the latest version of video drivers and all other installed 3d\video\photo editing software works fine (MODO 11, Blender, Vegas Pro 13, SilkyPix etc.)
Fri Jun 23 2017, 04:48:30
(no subject) (by whitequark)
Okay. Right now I can only suggest running version 2. I'll investigate some way of exporting debug logs in the future.
Sat Jun 24 2017, 02:51:51
(no subject) (by User1)
Here is latest 'nightly' build (thanks to EvilSpirit)

https://www.dropbox.com/s/ycle...ce_ranged_constraints.exe?dl=0
Wed Aug 2 2017, 18:44:48
(no subject) (by User1)
Fresh builds of SolveSpace 3.x by Evil-Spirit

https://ci.appveyor.com/projec...vespace-master/build/artifacts
Sat Sep 2 2017, 07:42:07
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